A suggestion for exporting in godot: in the export options, there is an option called "embed pck". What this does is that it embeds the pck in the executable file, so you only need to share one file.
ok, thanks! I never saw this, and I was looking at this two months later, and I saw this comment. I will be using this trick for all my future games :)
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A suggestion for exporting in godot: in the export options, there is an option called "embed pck". What this does is that it embeds the pck in the executable file, so you only need to share one file.
ok, thanks! I never saw this, and I was looking at this two months later, and I saw this comment. I will be using this trick for all my future games :)